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Military Basement

A small personal project in order to learn Substance Painter and low-poly hard-surface modelling. The crate was textured using Blender3D internal tools and the steel drum was textured in Substance Painter. Post-processing and small tweaks were done in GIMP.

Final Render

Final Render

The model and topology of the crate

The model and topology of the crate

Model of the crate

The model and topology of the barrel

The model and topology of the barrel